TRADE SHOW BOOTH – PRE-VISUALIZATION
These renderings were created very quickly for the E3 Expo 2015, Software used was Cinema 4D and the rendering was done using basic rendering functions. Using global lighting and radiosity can offer great results but render times even on a fast quad core shut that idea down fast! In the end these renders avaraged around an hour each and got the job done. Modeling the wall texture would have been a better choice but also would add a bunch of time to project and renders.
Thanks for your feedback!